Patch 0.2.1.0 Now Live - Changelog
Publiée le 10 décembre 2024Mise à jourLivre la version 0.2.1.0
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Hey, GZW Community,
Patch 0.2.1.0 is now live on the public branch. Download the update and dive in.
This patch introduces over 100 changes, both big and small. Here’s a rundown of the main changes:
Important: FSR Frame generation re-enabled for Nvidia graphics cards.
Fixes
- Excessive flickering when using FidelityFX Frame Generation on Nvidia GPUs
- The Colt 1911 muzzle brake is now attached correctly to the slide
- Squad chat sometimes failing to work after joining a server
- Duplicate voice audio when squad mates are near each other
- Flickering lights inside buildings
- Players being unable to join the squad leader's server under specific circumstances
- Squad invitations sometimes failing to create a squad
- Missing error message indicating why players cannot join their squadmate's server
- Doors incorrectly shown as closed due to a server desync
- Various spots on the map where players could get stuck
- Rare issue where a player is blocked from interactions after being revived
- Rare issue where a player is displayed in 3PV without a weapon model
- Loud sound or loss of audio when other players are connecting or disconnecting from voice chat
- Jittering of players in a coma if they entered it with NVGs equipped
- Glass on cars in the starting towns and Fort Narith are no longer bulletproof
- Task objectives overflowing to the task reward section
- Aggressor counter formatting
- Hidden compass no longer reappears after using the quick action menu
- Connection of lights to switches and fuse boxes in several locations
- Rare issue where a player appears to stutter after being revived
Improvements
- Visibility of EXPS3 sight when used with NVGs
- Heli widget readability and syncing with the map timer
- Players can now see heli passengers on flying helis after joining a server
- Compatible ammo is now highlighted when selecting a weapon in the vendor trade window
- Stackable items (money, ammo) are now stacked when moved using quick equip (Ctrl + click)
- All tooltips now visually match
- Server shutdown notification is now displayed on top of the screen
- Tactical devices obtained as edition rewards now have a pre-selected mode and can be turned on immediately after attaching
Other changes
- Flashlights on AI NPCs now turn off after death
- Players can now attach a flashlight to the side rails
- Task item for the tasks Celebrity Crash/Dirt Digger now spawns without time limitations
- NVG size now scales appropriately with high FOV settings
- Lowered the sounds of bushes when players pass through them
- Fuel trucks cannot be climbed on anymore
- "Close" can no longer be remapped from the Esc key
If you encounter any further issues, please report them to our Customer Care. Your bug reports and feedback are invaluable in helping us improve Gray Zone Warfare: https://support.madfingergames.com/hc/en-us/requests/new
We’re committed to continually enhancing the Gray Zone Warfare experience and will keep working to improve the game. Development updates will be shared along the way, so stay tuned. Thank you for being part of this Early Access journey with us!
Every Move Matters, MADFINGER Games Team